DESIGN TOGETHER
User flow and mobile wireframe examples
See what two Kanvixo starters produce in the live editor. These demonstrations were created in a signed-in Kanvixo workspace and checked again after reloading on 10 September 2026. They show starter files, not customer projects or measured customer outcomes.
30-day complimentary access · no card required · secure email verificationExample 1: start a user flow
Purpose: begin mapping a task as a sequence of actions and a decision.
Steps: open the workspace, choose User flow, give the file a descriptive name, keep the Desktop 1440 × 900 target and choose Create file. Open the layers panel to inspect the structure.
Observed result: the demonstration opened with a Desktop Frame, a Terminal, a Process, a Decision and two Arrow layers. The canvas showed a user-action step leading to a “Success?” decision. An annotation Note was also present in our saved demonstration.
Save check: after reloading the editor, the file name, frame and flow layers were still present and the editor displayed Saved.
Try next: adapt the steps to one real task, such as accepting an invitation. Write the expected result for each branch before adding more screens. This is a suggested exercise; an invitation service was not connected or tested in this demonstration.
Example 2: start an iOS mobile wireframe
Purpose: begin discussing a single mobile screen and its primary action.
Steps: in the workspace, choose Mobile app, name the file, select the iOS 393 × 852 target and choose Create file. Open the layers panel.
Observed result: Kanvixo created an iOS Mobile Screen frame with Text, Input and Button layers. The starter canvas displayed “Welcome back”, a placeholder input and a “Continue” button.
Save check: after reloading, the same named file and its frame, text, input and button layers remained available; the editor displayed Saved.
Try next: decide what information this screen needs and what should happen after Continue. Plan empty, error and success states as separate design decisions. The screen shown here is a wireframe: the example does not demonstrate a working sign-in service or a released iOS application.
How to use these examples in a design review
Start with the flow to discuss order and decisions. Then use the mobile screen to discuss wording, information hierarchy and the primary action. Keep the review focused on one question, such as whether someone can understand the next step.
Record assumptions separately from evidence. A starter helps you begin a design conversation; user research and testing are still needed to decide whether the proposed experience meets people’s needs.
What we verified
We checked starter creation, visible canvas content, the layers panel and persistence after an editor reload in two dedicated demonstration files. Verification was performed by Kanvixo in its own signed-in workspace on 10 September 2026.
These checks do not establish multi-user collaboration reliability, export fidelity, production authentication, accessibility compliance or performance on every device. No customer metrics, testimonials or independent certification are claimed. The demonstration files remain in the workspace and are not public editing links.
YOUR NEXT WORKSPACE
Plan the journey before drawing every screen
Use the onboarding guide to turn a task into steps, decisions and screen states.
Read the user-flow guideYOUR NEXT WORKSPACE
Build on the mobile wireframe
Explore a practical approach to online wireframing for product teams.
Explore wireframingYOUR NEXT WORKSPACE
Review the next iteration
Use a focused checklist to capture feedback, decisions and the next action.
Use the design review checklist